In arrivo lo 'sterzo' in zwift. riporto sotto l articolo ma se non ho capito male, si piazza il cell sul manubrio e l accelerometro rileva i movimenti e far sterzare il nostro avatar.
Detta così io avrei qualche problema visto che ho la ruota sul supporto che a sua volta è sul tappetino 'gommoso'. impossibile per me muovere lo sterzo senza aggiungere 'accrocchi'... sempre con i tutti i MA del caso, penso che mi terrò la tastiera o l app come 'sterzo'
Zwift has today announced the addition of the UCI Road World Championships finishing circuit in Harrogate, to coincide with racing in Yorkshire in a couple of weeks
time.
But more exciting than that, it has revealed steering control, taking the gamification of indoor cycling to another level. It’ll be launched to the public next week after being shown for the first time today at Eurobike, the world’s biggest cycle show. We don't have any pics of the steering control test yet, but our team over in Germany at the show will be taking a closer look, so stay tuned for more.
The new steering control, launched under the company’s new FutureWorks label, will initially be available only on Titan’s Grove in Watopia, the most recent course expansion. Its a 2 mile route and timed with a score based on how well you steer through the corners, with Zwift Mountain Bike and Zwift Mountain Wheels to be unlocked if you get a 100% score.
pon launching Zwift, users must select the steering option and they'll then be transported to the start of the new trail. It’s intended purely as a bit of fun.
The steering has been enabled through development of the smartphone companion app available on iOS and Android. You mount the phone to the handlebars and accelerometers in the phone sense the handlebar movement and steer your avatar in Zwift left and right.
“The teams here at Zwift have so many innovative ideas, but Zwifters have historically only been able to try those that have gone through a lengthy development process.” Comments Eric Min, Zwift CEO and Co-Founder. “FutureWorks will allow us to deliver more of these ideas at a concept phase - allowing Zwifters to give us their direct feedback on what they want to see more of. This is a means of giving the community more of a voice on what they wish to see added in the game.”
“Steering is perhaps the most gamified feature we’ve added to Zwift since launch, and I’m incredibly excited by it.” Adds Jon Mayfield, Zwift’s Chief Developer and Co-Founder. “From the World’s leading endurance athletes all the way to Moms, Dads and Kids, Zwift’s uniqueness is turning fitness goals into achievements through a social video game experience. Steering has been developed to take this up a level and tempt more recreational cyclists and fitness enthusiasts to Zwift.”